Showing posts with label hardware. Show all posts
Showing posts with label hardware. Show all posts

Google to build quantum computing processors

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Google has partnered with scientists at the University of California, Santa Barbara to build new processors for use in quantum computing systems.

Quantum computers aim to use properties of subatomic particles to perform calculations millions of times faster than conventional computers, although there are lots of obstacles to overcome for that to happen.

Google’s Quantum Artificial Intelligence team will work with researchers at UC Santa Barbara to build new quantum information processors to help make quantum computers a reality.

Today’s computers use electrical transistors to represent the ones and zeros of binary computing, but quantum computers will use qubits, or quantum bits, which rely on laws of quantum mechanics to achieve various states.

And while a transistor can only be in one of two states—on or off, representing a 1 or a 0—quantum bits can hold multiple states simultaneously, meaning they can be a 1 or a 0, or both at the same time. That could allow them to perform multiple calculations in parallel, vastly increasing their processing power.

Qubits are also highly unstable, however, and can alter their state at the tiniest change in temperature or magnetism. Physicists at UC Barbara are on the forefront of trying to solve those problems, so it’s easy to see why Google wants to work with them.

The two groups will work on processors based on superconducting electronics, Google said in a blog post. That involves cooling materials to a point near absolute freezing where electrical resistance and magnetic fields are minimized.

Microsoft is also researching quantum computing and published a paper and a video recently that explain in plain English how it works.






Source : pcworld.com
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Why a “delayed” iWatch destroys all competitors

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Apple’s wearable device, still code-named "iWatch" here in the days (or weeks) before its official reveal, has been tipped to be released in the year 2015. If Apple announces an iWatch on September 9th, then doesn’t ship the device until January (or any time after that), they’ll drop a bomb on the rest of the "wearables" industry.

Releasing devices almost immediately after announcing them has become Apple’s tradition. Only a few examples exist where Apple had weeks or months between announcement and release, the most recent being the Mac Pro. Apple’s reveal-and-launch method works great - they’ve got a ravenous fanbase that’ll buy what they deem worthy.

Some rival companies - like Motorola - have had weeks between reveal and release. Not because they want to, but because they don’t have the manufacturing clout to get things done with speed.

For the iWatch, this strategy would be intentional, not forced. Here are the
main reasons why a stringing-out of Apple’s iWatch reveal and release makes a whole lot of sense.

1. From @C_Davies (Chris Davies, SlashGear): "No "current gen" iWatch that people might avoid buying if they know it's coming 2015, only rival brands' wearables." Devices that may suffer:


  •  LG G Watch R
  •  Motorola Moto 360
  •  Samsung Gear S
  •  Sony Smartwatch 3
  •  ASUS ZenWatch
  •  Omate X
  •  Meta M1
  •  Gilt / HP smartwatch
  •  OnePlus OneWatch


2. Chris adds: "announcing the iWatch but shipping in 2015 will probably work out; it’s not like Apple risks existing product cannibalization." Apple cannibalized their own iPad line when they released the iPad mini. Intentionally, but still - there’s no risk here.

3. Time to sort out the bugs. With the iPhone, Apple had to keep testing under wraps. They weren’t going to shock the world by doing beta testing in the public beforehand. With the iWatch, things could be a little different.

Smartwatches already exist. Unless Apple pulls out features we’ve never thought of (crossing our fingers they do), they’ll have a device that simply puts together the key features of all other smartwatches into a single, optimized package.

For that, they could bring on Beta testing like they’ve been doing with OS X Yosemite for the past few months. Why not?

Release those iWatch wallpapers early!

After the iWatch is released, things could change. As Woz suggests, the iWatch could make wearables in general "finally viable." Before then, though - watch out.





Source : slashgear.com
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HTC One X+ KitKat update unofficial, Android updates are over

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According to the UK office of HTC, the more powerful of the two USA-based HTC One X devices will no longer be receiving Android updates of any kind. This is the HTC One X+, a device which works with an NVIDIA Tegra 3 quad-core processor, one available from AT&T, one which will not be seeing KitKat. This comes after a short rumor period in which it was affirmed that HTC’s One X+ would be getting this update - now HTC confirms that this is not true.

According to HTC UK, the HTC One X+ “will not receive further Android updates”, and furthermore, it “will remain on the current version of Android” for the foreseeable future. This means that if you do plan on updating to a new version of Android in the future on this device, you’re going to need to hack.

While this wasn’t the most popular phone in its category - by a long shot - the HTC One X+ does still have a dedicated set of developers working in the wild that’ll help you make with the change-up at your leisure. Of course that sort of modification of your smartphone will result in a break in your warrantee.

The HTC One X+ update cut was also confirmed by the HTC office in the Netherlands, all the way back on the 8th of January. We had a review of this device back in December of 2012 where, regardless of the original having been released in April of that year, we still found the X+ to be an impressive handset to behold. Will this device remain a worthy competitor with the rest of the mid-tier now that its software has been halted? If its price remains shockingly low, yes.
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iPhone 6 camera tipped to retain 8-megapixel sensor

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It’s been suggested this week by suppliers overseas that Apple’s next iPhone will continue to work with an 8-megapixel sensor. While this - for those of you only counting these megapixels - means that the end resulting photos will be the same amount of pixels wide and tall, there’s still plenty of room left for improving the resulting images therein. It’s also been suggested that Apple’s current OIS - optical image stabilization - will be improved in their upcoming engine.

The tip comes from Nomura Securities in China where the China Post reports their chat with the team - apparently there’s been a rumor of similar parts being used in the next iPhone compared to the one that’s out right this minute. This bit of news apparently had adverse effects on Largan Precision, suppliers of Apple’s camera module.

Stocks “tumbled” for Largan once it was suggested in China that Apple’s next iPhone will not work with a 16-megapixel camera as it’s been anticipated by “industry observers”. Instead it could very well be that Apple’s improvements in the camera environment will be to the image quality, not the size of the image.

In other words - the misconception that the amount of megapixels you’ve got is the most important factor in the quality of your camera prevails. Apple’s mod recent camera works with larger pixels and a new and improved flash module - next we’ll likely see tweaking in the pixels and the delivery once again. Stick around as the iPhone 6 rumors and leaks continue for the next several months at least!





VIA: MacRumors
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Galaxy Note 3 mini (or Neo) brings line back a couple steps

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A device with the (code) name Samsung Galaxy Note 3 Neo has appeared this week with specifications and a look that suggest Samsung is going back to basics. It’s like a combination of the Galaxy Note 3’s pen and back panel and he rest coming from the original Galaxy Note - even the camera and the LED flash are in the same place. Inspect these leaked images while you can.

You’ll find this device appearing through a leaked set of images from SamMobile where they suggest this device may be revealed in full at Mobile World Congress 2014. We’re not even a day out of CES 2014 and it’s time to move on, it would seem.

This device is tipped as working with a 5.55-inch display with Super AMOLED technology and 1280 x 720 pixels across it. That’s 265PPI, if you’re counting, and it’s attached to an 8-megapixel camera as well. Supposing you’ve not already agreed that this machine is made up of the parts of the original Galaxy Note, you’ll love it when it’s revealed that you’ve got a 3100mAh battery and what’s likely to be some sort of Qualcomm Snapdragon processor due to its ability to roll with 4G LTE.

Inside you can work with a microSD for memory expansion, or you can stick with this machine’s 16GB of internal storage right out of the box. It’s got four CPU cores and a couple of GPU cores at least. THere’s NFC, Bluetooth 4.0, and an IR-blaster in this machine as well - and USB 3.0 for good measure.

UPDATE: It would now appear that we’re actually working with the Samsung-made Exynos 5260 hexa-core processor in this device. That means “Heterogeneous Multi-Processing”, or HMP, which also means the ability to roll with 6 cores at once. Strange stuff indeed.


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Sony Xperia Z1 Compact hands-on

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In the announcement of the Sony Xperia Z1 Compact, the company made a rather pointed suggestion - our best doesn't have to be our biggest. Working specifications that closely match those of the Sony Xperia Z1, this miniature device works with high-end processing power and a 20+ megapixel camera. Right next to the Xperia Z1, the Xperia Z1 Compact also looks like it's working with a display that's just as brilliant - as you'll see below.

This device has impressed us in a way that's not only based in the device itself, but in the idea that it'll open up a new trend for smaller smartphones through 2014. While users have been asking for smaller devices - like the Galaxy S4 Mini and HTC One Mini - to work with top-level power for some time, Sony delivers. They deliver in a variety of colors to boot!

This machine works with the ability to pair with the Sony Smartwatch 2, it's got a matching set of peripherals if you wish, and it's made with metal and glass. While we're still not too impressed with the fingerprint-magnet this device appears as right out of the box, we still come away impressed with the overall feel of the machine.

Below you'll find a number of example shots from this smartphone's back-facing camera. While you could keep in mind that we might not be working with final software here if you want, the photos already look pretty superior here before release.

When you've got glass and metal making up the vast majority of the build of a smartphone, the smartphone feels expensive. Better than expensive, the Sony Xperia Z1 Compact feels like the company that made it took the time to perfect it, sculpting it to their own best-possible look and feel for release later this year. We'll be waiting to trade in our Z and Z1 right out the gate - not because they aren't awesome, but because this size is just about as ideal for our palm as it gets.

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Omate TrueSmart smartwatch hands-on: SIM-toting shooter in the wild

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After months of waiting and watching for the Omate TrueSmart smartwatch to appear in the wild, it’s finally appeared here at CES 2014. What we’ve got here is a smartwatch that takes the dream of a stand-alone device in smartwatch form and makes it a reality - there’s a SIM card in here. That center bit between the two massive physical buttons on the side of this watch is a camera, too - and not a half bad one, at that.

In this smartwatch you’ve got the ability to 3G/2G calls and data - a first for a smartwatch - making this device what Omate suggests is the “world’s smallest wearable smartphone.” While we’ve not had the opportunity to test out call quality or data speed - we’re in the middle of CES 2014, after all - we have gotten to take a few photos home from this machine’s 3-megapixel camera (upscaled to 5-megapixels by the software).

Below you’re seeing three examples of photos taken by the Omate TrueSmart. Keeping in mind that the software may not be finalized on this unit and that we’re certainly not in an optimal photography environment, this camera isn’t the worst we’ve ever seen. We’ll expect to see some improvement over the slightly dark/hazy results shown here before the final product arrives.

This watch works with a dual-core MediaTek processor inside clocked at 1.3Ghz (MTK6572), and we’ve found it to move relatively swiftly. Certainly not as instant a jerk left and right moving through each home screen as a smartphone from 2013, but certainly just as swift as this device’s competition.

The build quality on the Omate TrueSmart is quite nice. Nicer than we expected, for whatever reason , bringing a solid body and hefty watch strap to boot. You’ll certainly not be disappointed by this wearable’s heft, given its steel alloy casing and sapphire glass up front. The TrueSmart does seem relatively large compared to your average non-smart watch, but certainly no more bulky than the Samsung Galaxy Gear.

You'll also see the charging case for this device here - a solution we heard about before, here appearing very similar to the solution offered by the Galaxy Gear. This charging accessory sends power to the smartwatch through several pins, allowing the watch to keep its waterproof and dustproof grading by doing away with USB ports of any and all kinds.

Have a peek, and stay tuned as we check the final product out early this year - sooner than later, we hope!
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Razer Project Christine eyes-on: up close with gaming’s modular future

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This week we're being given the opportunity at CES 2014 to see Razer's newest product - Project Christine - up close, well before it hits the market in all its modular glory. This machine is what Razer intends to be their center for innovation in the modular computing environment, allowing users to upgrade and swap out bits and pieces with ease, however they see fit. Creating all the parts themselves, they've once again made clear that they'll be no stranger to the high-end PC manufacturing world through the future.

This system works with PCI-Express architecture to allow on-the-fly switching of components. This includes CPU, GPU, memory and storage options, these able to be upgraded with up to quad-SLI graphics as well as SSD and RAID storage options of many types. You’ll also find the ability to add I/O and power supplies of different kinds. You'll notice an NVDIAI GeForce GTX 780 under the hood in one display photo - heavy duty power.

In other words, it’s a system that Razer intends to give the to the world to make upgrading your PC as easy as it seems for those that are currently hardcore about it. Those that already swap out components in their gaming PC towers because they’ve been doing so since they realized that customizing their PC wasn’t scary will no longer be alone.

    ”Project Christine is a revolutionary new concept design that will change the way users view PCs. It will allow any user to build and customize his or her PC in any configuration without any prior technical knowledge.

    Further, as new upgrades come to the market, the same PC can be easily and quickly upgraded without additional technical assistance and without the fear of incompatibility or obsolescence. “ - Razer

The device as it looks today is a real monster. One card’s back works with two ethernet ports, four USB ports, four Thunderbolt ports, and four audio ports. You’ll find a couple of spots open for additional plugging, while the front side is full up . A lovely green LED glow emanates from this beast’s undercarriage while a smooth conformity ties the entire build together. This may be a modular design, but it’s not about to look like a mash-up.

This isn’t the sort of machine you’re going to want to have around your miniature children. While it does appear rugged in its heavy-metal coverings top to bottom, long bars instead of one single enclosed box means physically weak points. Of course most people will be putting this machine in a safe place away from wrestling kids and animals anyway, so no worries all around.

    • Fully modular design for perpetual, cable-less customization
    • PCI-Express architecture
    • Open operating system platform
    • Factory overclocked components
    • Self-contained modules with active liquid cooling and noise cancelation
    • Quad SLI capable
    • SSD + RAID 5 HDD Array
    • LED touchscreen control display

Each module in this design is self-contained, meaning you’ll not need to remove, move, and reattach cables left and right. You’ll be able to work with active liquid cooling and noise cancellation for drives - this, Razer says, allowing them to overclock components without voiding warranties. This machine is made to be both safe and quiet for next-level gaming and the optimization of processing power therein.

Have a peek at this beast above and below and let us know if you’re all about the next generation in plug-and-play. We’ll know more details in the release of this monster in the near future - for now it’s all TBD.
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Panono Panoramic Ball Camera tips Indegogo goal ahead of CES

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Just today the folks behind the Panoramic Ball Camera known as Panono have reached their goal of a cool $900k in their crowd-funded venture through Indegogo. This means the team will be able to move forward with producing the product, starting with those people that contributed the prerequisite amount to purchase their own unit through the project.

We've been following this project for a quite a while, having been first on the scene back in October of 2011 when we declared the project a "must make" before it was even set to be a real-deal beyond-prototype project. Back then it was just ready enough to be shown to the public in its first form. Now the full production-level machine is being brought out to play.

This machine is able to be tossed up in the air where, at its topmost point, it takes a photo. Once this photo is taken, all 108-megapixels of it, it's stitched together and made available for sharing. Users are able to view these massive globe photos from all angles, all 360-degrees of them, up, down, and in-between.

We'll be having a chat with one of the founders of Panono, President and creator Jonas Pfeil, at CES 2014 as well. Stick around through SlashGear's Panono search portal and find some up-close visions coming your way, sooner than soon!



sourse : slashgear
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Samsung Galaxy S 5 tipped (by Samsung) to arrive at MWC 2014

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In just a few weeks, it would seem, the next-generation Samsung Galaxy S 5 will appear to the world in a public announcement at Mobile World Congress 2014. This sort of announcement was commonplace for Samsung a few years ago - back when the Samsung Galaxy S, then the Samsung Galaxy S II, knocked out their own MWC-based announcements. Since then the company has taken to their own unique event releases.

As Samsung has only released very, very few devices on the large tech convention circuit over the past couple years, an announcement at the Barcelona-based event would be odd indeed. Word of this announcement's possibility comes from South Korea publication inews24 who say they've spoken with Samsung design director Dong-hoon Chang.

It's Chang, they say, that suggests that the next Samsung hero phone will appear at MWC with code-name "Milky Way Galaxy S5". That'd be some interesting flare to add to the series as well, to be sure.


We've also seen some rather wild-looking visions of what this device could be delivered as in pre-production drawings from Samsung itself earlier this week. What it would appear to be bringing is a device not all that different in size from the Samsung Galaxy S 4, but with a bit of curved glass up front and along the back.

It's likely the Samsung Galaxy S 5, whatever package it arrives in, will not be working with a curved display - only curved glass, if any curves are to be included at all. Meanwhile rumors of metals and plastics included in two separate versions of the handset also persist - keep tuned as we head to CES 2014 first, starting this weekend!






VIA: CTech
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Xbox One and PlayStation 4 availability jumps for new year

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Head to your local retail outlet this week and you may see an image of their video game and entertainment section a whole lot different from what it was a few weeks ago. Both Microsoft and Sony have successfully ramped up production to keep with the times now - perhaps a moment too late - that the holiday season has arrived. Both the PlayStation 4 and the Xbox One can once again be found on store shelves - in some stores for the first time ever.

It became clear this past September that Microsoft was in full production mode with the Xbox One, bringing retail availability up to the hilt here at the end of the year. This console can now be found in both online and offline outlets throughout the United States, at least, with groups like Amazon, Best Buy, GameStop, Walmart, and the Microsoft Store bringing up availability in all realms.

Availability, in this case, is marked by the original console being readily on-sale without added components. Even at lowest stock, the Xbox One seemed to remain on sale in bundle form, carrying with it an extra controller, a few games, and online passes to boot. The prices for these bundles was, of course, sky high in appreciation of the features oboard.

We've contacted several retailers throughout our areas - North Dakota, SoCal, Arizona, and in some areas in Florida, and have found Xbox One availability to be roughly the same as the PS4. While the PlayStation 4 is not - of course - available at the Microsoft Store, each of the other major retail locations seems to have replenished stock - at least in outlying areas.

UPDATE: It would appear that the PS4 has, once again, sold out at Walmart online. Sony may indeed be struggling with keeping production up after all.

Larger cities continue to struggle to keep the consoles in stock, but calling ahead has opened up for potential users in the meantime. In the weeks leading up to the release of the Xbox One and PlayStation 4 as well as the few weeks between then and Christmas, some locations refused to answer any and all questions about the units: the Microsoft Store included.

Now you'll be able to jump in with basically any physical store location with a simple phone call and ask ahead. Chances are you'll be in luck with a basic unit. Have a peek at our full Xbox One review as well as our full PlayStation 4 review while you're at it. You'll find so much detail your eyes will bug out of your head.




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HTC One Max goes gold: 'Amber Gold'

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Welcome to the next black-bordered HTC One and HTC One Max, working with what HTC describes as the “Amber Gold” edition of the devices. Here we’ve got a general color-change along the same lines as the last several done over the year, released in a limited edition in the East. These devices seem, for now, to be coming with the same innards as their originals as well.

The HTC One Amber Gold edition and the HTC One Max Amber Gold Edition will not likely be appearing in the United States. In fact it’s more likely that we’d see the HTC One 2, or whatever HTC plans on calling the next generation, before we see gold.

The interesting bit in this color scheme is the fact that it’s got a black border. While the original HTC One, Max, and Mini worked with white borders, each new edition of the machines has worked with black. This includes the black front/back, blue (both Vivid Blue and Electric Blue), and Glamour Red.

There’s also a David Koma special edition unit out there with a couple of odd black-on-silver pushes you can see here. This version works with the white plastic border once again.

A couple of new golds join this bit, one of them being delivered in the “Gold HTC One x MOBO” edition earlier this year. This piece of equipment worked with the 18th anniversary of the MOBO awards and made with 18-carat gold. These machines were given to winders of the “Best Newcomer Award” for the MOBO Awards and were given away as such.

Finally there’s the HTC One Brilliant Gold unit - that’s the one you’re seeing at the head of this article as well. This gold isn’t 18-carat, but it’s certainly gold over the original silver.

If you had the opportunity to get one of these colors in the carrier of your choice, which one would you roll with?




VIA: CTech
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Xbox One laptop mod made real

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Quick to the hacking switch this week is James “DarkUncle” Terry with an Xbox One laptop modified unit. This machine works with a relatively large bulk, but a massive amount of ability to boot, of course, as it’s working with the same capabilities as the original. Here the machine works with its own display that folds up, Kinect on the side, and the same beastly power brick. The standard Xbox One Wireless Controller works just fine, as well.

This modification works with all of the standard ports and power, essentially showing the ease with which the innards of this console are re-arranged. Having a peek at the most recent teardown of the Xbox One reveals that we’ve mostly got fan to work with, while the rest is really ready to be moved. iFixit’s suggestion is that this machine is downright repairable, as it were.

In fact, this modification goes an extra step, adding another line out audio port for users wishing to connect headphones or other types of speakers on the go. The light from the original Xbox One for startup as well as a lot of the original parts were able to be re-used, with only light bits and pieces here and there - in the display particularly - were needed.

BELOW: Have a peek at our Full Xbox One Review for a fully immersive exploration!

This modified unit comes with no keyboard or mouse, and it’ll need just a bit more modification before it can function as a “normal” notebook of course. The current owner of the Xbox One laptop could, on the other hand, make use of the XIM4 unit coming in early 2014. Sound like a viable alternative to the full-sized Xbox One to you? Time to hit the road!




VIA: Neowin
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Oculus VR Publishing aims for developer influx

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In a power move by the creators of the Oculus Rift virtual reality headset, the team has hired on former senior vice president of EA, David DeMartini. The exec will be starting a publishing arm for Oculus VR, a piece of the puzzle that's thus far been all but missing, with DeMartini hoping to attract developers to the virtual reality universe.


For those of you that have an Oculus Rift headset, this means you'll be finding more apps and software in the near future. You'll be able to play in new realms and work with non-gaming software before too long as well. DeMartini spoke with Gamasutra this week on what it means to be a developer working with Oculus, pointing out that there's more than just 3D play that the device is good for.

For instance, DeMartini name-checked IMAX movies, educational programs, and live concerts as potential avenues where an immersive-display wearable might be useful. The new division will focus on how to encourage non-traditional partners to work with Oculus; persuading a company working in the travel business, for instance, to install cameras that "let us create a Rift experience of being in, say Barcelona?" he explained.

At the moment there's a lot of cool software out in the wild for the Oculus Rift headset. This platform is essentially at the center of the gaming universe at the moment for interesting conversation on the re-emerging environment. What's missing - and what DeMartini hopes to grow - is the app ecosystem.

Oculus VR will be rolling with everything from immersive movies to streaming live concert events in the future. It's all up to the developers - and people like yourself, even if you're a new onlooker. Like the many (successful for the most part, it seems) such programs that've popped up over the past several years, it looks like the Oculus Rift headset's developer program is about to light up. Stay tuned as the virtual reality app universe expands at a great rate.


SOURCE: Slashgear

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Samsung Galaxy Tab Pro 8.4 and 10.1 to ride with Tab 3 Lite in 2014

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There's a whole slew of new tablet devices coming from Samsung inside the first quarter of 2014, likely appearing at CES 2014 here in the USA first and foremost. What we're going to see besides the Samsung Galaxy Note Pro 12.1 is a Samsung Galaxy Tab Pro 8.4. We'll also see a Samsung Galaxy Tab Pro 10.1, the both of them rolling with processors that are likely well above the pale - certainly more well-off than the Samsung Galaxy Tab 3 series, that is to say.


The Samsung Galaxy Tab Pro 10.1 and 8.4 will likely take on the appearance of the Samsung Galaxy Note family. This means they'll have faux-stitching along their backs and will have some friendly notching around the edges. The Samsung Galaxy Tab Pro 8.4 is said by SamMobile to be launching alongside the Galaxy Note Pro 12.2 sometime in the sixth week of the year - just in the midst of the two biggest tech conventions of the year.

You'll also want to follow SlashGear to Mobile World Congress 2014 while you're at it - Samsung will be appearing in force. There we'll also likely hear of the Samsung Galaxy Tab 3 Lite. This machine is tipped to launch inside the second week of 2014 and will be appearing with a 7-inch display and a "Cream White" color.

The Samsung Galaxy Pro 10.1 is said to launch in the 7th week of 2014, bringing the full collection up in black and white. It's suggested also that the Galaxy Tab Pro set will be appearing with base storage sizes of 16GB - tiny! The full line has not yet been photographed in the wild, but we'll likely find them all rather familiar.

Above you're seeing the Galaxy Note 10.1 2014 edition and the Galaxy Note 8, both of which will lend their aesthetics to the 2014 generation of products. Stay tuned!



SOURCE: Slashgear
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Glass exchange initiated: return boxes sent

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The newest wave of Google Glass Explorer Edition units are set to be distributed by mail, with Google sending out word that they’re fully prepared to do the switch with boxes of their own. Users that’d signed up over the last few weeks will be seeing a box sent to their residence through the mail that they’ll then use to mail their original Google Glass back to the shop. From there, Google will send a pair of the newest wave of Glass to the user so that everyone can be onboard with the most current hardware.

While it’s unclear what will happen to the original Glass units sent back to Google, we’ll have to take a wild guess and say that they’ll be sent to the spice mines of Kessel, smashed into who-knows-what. The new Google Glass units work with ever-so-slight a set of modifications to the hardware and an earbud so users will have an easier time being stealthy. Users with the old set were also given the option of changing over to a new color or sticking with the same color they had in the first place.

The change-over to a new pair of a piece of technology like this, in this sort of space, is relatively unprecedented. Google’s original “Google Glass Explorers” program in itself was a new sort of deal when it first launched well over a year ago – here the company continues to prove that this is no ordinary device or launch.

Google Glass is getting nearer and nearer final launch – they’ve gotten to the point where just about anyone can order a device, developer or not, while the first full launch is likely to hit within the year 2014. Have a peek at our Google Glass tag portal as well as a collection of recent posts below in a recent archival timeline. For those of you that plan on switching: expect the box soon.



SOURCE: Slashgear
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